Travel System
The Travel System allows users to move between zones within cities at their own pace. It calculates travel time dynamically based on the distance between the current zone and the destination. The system ensures fairness by restricting users from performing certain actions while traveling.
The Travel System is ideal for users who wish to navigate zones freely and interact with NPCs along the way. It promotes player engagement by providing a realistic experience tied to in-game time.
Difference to Boat System
The Boat System provides scheduled city-to-city travel with fixed times and shared experiences, promoting community interaction. In contrast, the Travel System allows flexible, user-initiated zone-to-zone travel within cities, with dynamic travel times and NPC interactions. The Boat System focuses on immersion and simplicity, while the Travel System emphasizes personalized exploration and freedom.
To use the Travel System
Check Location: Use
!travel
to see your current zone.List Zones: Use
!travel list
to view available zones.Travel: Use
!travel <zone_id>
to move to a specific zone (e.g.,!travel 5
).Cancel Travel: Use
!travel cancel
to stop traveling and return to your starting zone.Interact: Use
!meet_npc
to interact with NPCs in your current zone after arriving.
Travel time depends on the distance between zones. Certain commands are restricted while traveling.
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