NPCs
NPCs (Non-Player Characters) are interactive characters tied to specific zones. They enhance gameplay by offering quests, services, or information, and provide practical benefits to players.
How does NPCs work
Location-Based:
Each NPC is assigned to a specific zone and can only be interacted with by players currently in that zone.
Interaction Commands:
Players use the command
!meet_npc
to interact with the NPC in their current zone.If no NPC exists in the zone, the system notifies the player.
Restricted Access:
Players cannot interact with NPCs while traveling or outside of their designated zones.
Different types of NPCs
Merchants:
Offer items and goods for trade in specific trading zones.
Trainers:
Help players improve stats or skills in training zones.
Prestige NPCs:
Unlock new features or challenges for advanced players in higher-tier zones.
Crafters:
Assist players with crafting or enhancing items in their respective zones.
Example Interaction
Player enters Zone 12 (Blacksmith Zone in Ironforge).
The player types
!meet_npc
.The system identifies the NPC as "Blacksmith" and confirms the interaction.
The player gains access to the NPC’s services (commands gets available).
Why NPCs Matter
World-Building:
NPCs add depth, making the game world feel alive and purposeful.
Player Interaction:
Encourage players to explore and engage with different zones.
Dynamic Gameplay:
Provide quests, upgrades, or other useful services central to progression.
Replay Value:
Players have reasons to revisit zones for NPC services they previously missed.
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